Airfix Battles (4) Ancient Fleets (4) Atlantic Fleet (7) Battle for Britain (1) Battlecars (2) Blood Sweat and Cheers (1) Blue Max (1) Captains Bold (1) Cry Havoc (1) Dungeon Crawl (4) Dungeon! (1) Escape from Colditz (3) Ludus Gladiatorius (1) MTB (4) Sails and Powder (3) Samurai Blades (2) Star Wars: Empire vs Rebellion (1) Table Air Combat (26) Tacship (4) Tank on Tank (20) The King is Dead (1) Victory at Sea (3) Wings of War (4) X Wing (9) Zombies (2)
Sunday, 22 January 2017
My kids have been given this classic family board game as a present by a friend, so we'll be trying it out at some point in the not too distant future. I think it will be a great way to get my kids interested in some more board gaming and, hopefully, might lead on to some more board wargaming too. It's been a long while since I've had the time to sit down and play a few games, but there are some free weekends coming up, so I'll try to dig out Tank on Tank, Cry Havoc, Wings of Glory or X Wing and get a game in with the boys.
Saturday, 7 January 2017
I was given a couple of Amazon vouchers for Christmas so have spent one of them on a brand new Wings of Glory Halberstadt CLII for use in ground attack scenarios. I have an ulterior motive here, as I am currently working on a Top Secret project, which involves not only the Wings of War / Glory game but also aerial wargaming over the Western Front in general. It's all a bit hush hush at the moment but all will be revealed later on.
Tuesday, 3 January 2017
Now, this was a bit more like it, with the Admiral Hipper pounded into wreckage by accurate long range gunfire from HMS Berwick and HMS Bonaventure. I lost only one merchant and saved the rest of the convoy by turning hard to starboard and away from the enemy. Next time I'll switch sides and see if the Kriegsmarine can do any better.
Monday, 2 January 2017
This is a really tough scenario for the British, with a convoy of merchants to protect from a whole wolf pack of U Boats, using only two escort destroyers. The U Boats use a crossfire of torpedoes to make it difficult for the merchants to turn into one track without intersecting another. The escorts also have a difficult job, not only avoiding the torpedoes but also chasing down the submarines without approaching head on. I've played this twice and both times have been hammered. It makes you think.