This was another game against my nine year old daughter, who once again took on the role of the German Kampfgruppe commander against my Soviet armoured forces. The scenario involved a massed attack by the Soviets to capture three town hexes, with the dug-in German defenders trying to stop them by the end of turn nine. If either side knocked out all of the enemies forces they would also win but it was really all about taking the towns and having more units in occupation at the end to the game.
Needless to say, it was a close run thing but the girl beat her dad again (!) even though we both held a town each at the end of the game. One thing I did do was to use plastic counters to mark knocked out units, rather than just removing the counters from play, which meant that line of sight and movement was a bit more challenging. This worked well but could make the game less fluid, so I'll only use it as and when the scenario would benefit in the future or just count the destroyed units as not actually being an obstacle.