Thursday, 20 April 2017

Tank on Tank: Eastfront - Soviet Smash








I played a follow on Meeting Engagement of Tank on Tank: Eastfront against my daughter this morning, with a German Kampfruppe of Panthers, a Tiger and armoured infantry with artillery support, against a Soviet armoured force of KV85's and a single Katyusha battery. The end result was a total defeat for the Soviets and a virtual walkover for the Germans, who lost a couple of Panthers late in the game but wiped out the Soviets in short order, using a combination of artillery fire and Panthers hidden in the woods and town hexes. I was completely out manoeuvred by a nine year old but will get my own back in the next encounter!

Tank on Tank: Eastfront - Meeting Engagement








I played a game of Tank on Tank: Eastfront against the sprog this morning, with a German Kampfgruppe against an equal points value of Soviet T34 and T34/85's. The scenario was the generic meeting engagement in which the first side to knock out half the enemies points wins, with a game length of ten turns as a cut off point. The Soviets gained an early advantage by destroying several Panzer IV's with some high dice rolls but the Germans counter attacked by the end of turn six by knocked out half the Soviet points value in tanks. This was a draw if the end of Turn Six was the cut off point, although the Soviets did actually win it by achieving the objective first. A good game and one which my daughter, who was chief dice roller for the Soviets, enjoyed a lot especially when her brother's Panzer IV's brewed up!

Tuesday, 11 April 2017

Easter Holidays


I have ten days of holiday from tomorrow, so will finally get to open the Tank on Tank East Front box and play through some scenarios. I'm also planning to pack a couple of extra beer and pretzels style games to while away the evenings and the inevitable rainy afternoons. :0)

Wednesday, 5 April 2017

Blood, Sweat and Cheers




This looks really good, especially as it's written by Nic Wright, the author of Galleys and Galleons, one of my favourite 'beer and pretzels' style age of sail naval wargame rules. The blurb for Blood, Sweat and Cheers says it all:

Blood, Sweat and Cheers is a tactical, two-player, card and dice game, that recreates single combat between gladiators in the arenas of the Roman world from the mid-third century BC to the start of the fifth century AD.

Cards are used to abstractly represent the different options available to a player’s gladiator during the ebb and flow of a gladiatorial bout, while dice are used to resolve interactions. The watching crowd interacts with the gladiators in the arena by rewarding showy attacks and spilt blood with favourable cheering which may in turn be utilised to buoy up a gladiator’s performance.

Almost everything you need to play the game, including a basic area, is included in the deck. All players need to do is download the free two-page rule sheet and provide their own gladiators, dice, and a few wound tokens or markers.

I've been looking for a decent set of fast but fun gladiatorial combat rules for ages, having been disappointed by Warhammer Historical's Gladiator and put off by the intricacy of other alternatives like Viktus and Jugula. In have a nice selection of gladiators in 28mm too, as you can see from the group photo, so would only need to order the deck of cards to get a game underway.


Apparently, if enough people ask, the cards could be printed in the EU by Ganesha Games, which would solve the postage and/or customs tax issue if you live on this side of the pond.