Mission 5 turned out to be a complete disaster, largely due to the first two event cards which gave the defending AAA a cumulative +3 bonus to their dice rolls. The end result was the loss of two Crusader pilots MIA, having fluffed their SAR rolls, but only five points of damage on the target, a small naval base, which was not destroyed. To add insult to injury, the last event card pushed my politics counter so far to the right I couldn't select any targets for Mission 6, so have had to scrub it. At least the stressed out pilots will get some down time and we'll earned R&R.
Welcome to my solo board wargaming blog. I like a nice cuppa and a decent doorstep sarnie with my games, so it's time to get a brew on! This blog will follow my occasional adventures in hex and counter board wargaming, 'off the shelf' pre-painted miniature wargaming and 'print and play' paper wargaming. I like to keep it really simple so there's more 'beer and pretzels' than high complexity number crunching on the menu.
Labels
Table Air Combat
(36)
Tank on Tank
(27)
X Wing
(21)
Phantom Leader
(20)
IAF Leader
(18)
Night Fighter Command
(15)
Corvette Command
(13)
Atlantic Fleet
(7)
Cry Havoc
(7)
Airfix Battles
(6)
Totensonntag
(6)
Ancient Fleets
(5)
Battle Ravens
(5)
Dungeon Crawl
(5)
Warfighter WW2
(5)
Escape from Colditz
(4)
MTB
(4)
Samurai Blades
(4)
Tacship
(4)
Wings of War
(4)
Wooden Ships and Iron Men
(4)
Zombies
(4)
Aquitaine
(3)
Battlecars
(3)
Micro Fleet Napoleonic Naval
(3)
Sails and Powder
(3)
Victory at Sea
(3)
Battle for Britain
(2)
Close Combat
(2)
Command and Colours
(2)
Rifles in the Ardennes
(2)
Sherwood
(2)
Tanks
(2)
The Road Chosen
(2)
Wing Leader
(2)
X Craft Command
(2)
Avalon Hill
(1)
Battletech
(1)
Bismarck Solitaire
(1)
Blood Sweat and Cheers
(1)
Blood and Roses
(1)
Blue Max
(1)
Bomber Boys
(1)
Captains Bold
(1)
Down in Flames: Zero
(1)
Dungeon!
(1)
Enemy Coast Ahead
(1)
Exploding Kittens
(1)
Fleets in Profile
(1)
Flying Colours
(1)
Imperial Assault
(1)
Infidel
(1)
Le Temps de As
(1)
Ludus Gladiatorius
(1)
Manoeuvre
(1)
Midgard
(1)
Mosquito Command
(1)
Mustangs
(1)
No Honor In Surrender
(1)
Panzer Leader / Panzer Blitz
(1)
Raid on St Nazaire
(1)
Red Winter
(1)
Samurai
(1)
Star Wars: Empire vs Rebellion
(1)
Take That Hill!
(1)
Tank Leader
(1)
The Hobbit
(1)
The King is Dead
(1)
They Come Unseen
(1)
U-Boat Leader
(1)
Undaunted Normandy
(1)
World at War: Eisenbach Gap
(1)
Tuesday, 1 March 2022
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Based on your campaign narrative, Phantom Leader provides some great ideas that can be used for any campaign game.
ReplyDelete--Chris
It's a great game and would be ideal as a campaign mechanism for miniatures gaming.
ReplyDelete