Airfix Battles (5) Ancient Fleets (4) Atlantic Fleet (7) Battle for Britain (1) Battlecars (2) Blood Sweat and Cheers (1) Blue Max (1) Captains Bold (1) Close Combat (2) Command and Colours (1) Cry Havoc (1) Dungeon Crawl (5) Dungeon! (1) Escape from Colditz (4) Le Temps de As (1) Ludus Gladiatorius (1) Midgard (1) MTB (4) No Honor In Surrender (1) Rifles in the Ardennes (1) Sails and Powder (3) Samurai Blades (2) Star Wars: Empire vs Rebellion (1) Table Air Combat (34) Tacship (4) Tank on Tank (22) Tanks (2) The King is Dead (1) Victory at Sea (3) Wings of War (4) X Wing (11) Zombies (4)
Tuesday, 12 July 2016
Tank on Tank: West Front
I've been adding a few new games to my 'to do' list for the summer holidays, so that I can keep the kids occupied as it chucks it down with rain. I really liked the look of Lock n' Load Publishing's Tank on Tank series, so sent off an order for the West Front version a couple of weeks ago. The game is designed for beginners and for 'beer and pretzels' style gaming, so tick all the boxes as far as I'm concerned.
The basic concept is a bit like a really, really simple version of tactical combined arms games like Tank Leader or Panzer Leader, with counters representing tanks, infantry, SPG's and AT units. The command system uses Action Point (AP's) to activate units under command of an HQ, which reminds me a bit of BKC, with options for moving and attacking once per unit per turn. Very simple. There are also a whole load of scenarios to play out and rules for devising your own.
I'm really looking forward to trying this game out over the next few days and will report back on how I get on with it as soon as I have some scenarios played through and a handle on the rules. If I enjoy it and it has good re-play value, I may well get the other game in the series Tank on Tank: East Front, which features a lot more counters and additional maps, some of which I should imagine can be crossed over for use with both games?